Change to a bright color and render again. They'll be obvious then. Beach basics WCS 5 tutorial that works just fine for subsequent versions. Beachcombing Tutorial in 3DArtist #42. Shore, shallow, and deep water Ecosystems A Lake Component Beach Material controls Ecosystem placement associated with the lake. Create a Material Gradient Driver, add a Texture, and use Dynamic Parameter-Water Depth to drive the Materials. A positive input value is depth below the water surface and a negative value is height above the water.
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