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This is an extension of the tutorials
included with 3D
Nature's Visual
Nature Studio 2. Produced
by VNS consultant and instructor Scott Cherba, these videos will
take you deep into the VNS world of shapefile import, Search
Queries, and Thematic Maps using real-world data. You'll learn
how to use VNS 2's advanced GIS tools to create lakes, streams,
roads, and Ecosystems with shapefile vectors and attributes.
The DVD-ROM includes high-quality QuickTime movie tutorials for
computer viewing, data for import, Components, projects, and
HTML versions of the tutorials compatible with the VNS Tutorial
Interface.
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Part 1. Lakes
Interpreting metadata, planning
shapefile import, shapefile attributes, shapefile import, sorting
hydrographic features in the database, organizing vectors in
views, filling Lakes with a multi-filter Search Query, filtering
out bad data, seasonal and permanent lakes, Thematic Maps for
Lake elevation, Effects memory management, Search Queries for
lakebed Area Terraffectors, limitations of shapefile vector data,
improving vector resolution. |
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Part 2. Streams
Understanding metadata, Strahler
stream order, importing shapefile streams, organizing streams
in views, recognizing problems in hydrographic data, creating
a Strahler stream order Terraffector, digging streambeds with
a multi-filter Search Query, recognizing and filtering out bad
data, intermittent and perennial streams, running streams with
Search Queries. |
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Part 3. Roads
Importing shapefile highways,
identifying problems with shapefile vectors, improving shapefile
vector render quality, using Search Queries to place Terraffectors
according to road class, controlling Vertical Displacement with
a texture, identifying sources of Effects memory errors and failure,
what to do when the memory well runs dry, working with Terraffector
Priority, recognizing limitations of highway shapefile vectors,
keeping warm with Terraffector Freeze. |

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Part 4. Ecosystems
Using metadata to plan Ecosystems,
importing land cover shapefiles, designing complex Ecosystems
controlled by Search Queries and Thematic Maps within Ecotypes,
organizing Ecosystems with Search Queries, confirming Ecosystem
Search Queries in views, identifying Effects Resolution problems,
building an Ecosystem with one primary and several secondary
land covers, why you shouldn't directly control Ecotype density
with land cover percent attributes, using Thematic Maps within
Foliage Groups to turn land cover percent attributes into Ecotype
density, using Thematic Maps to control secondary land cover
placement and density, building an Ecosystem with multiple primary
and secondary land covers, matching an exposed rock Overstory
to the Ground Effect. |
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Part 5. Marshes
When marshes are lakes, but can't
be Lakes; making marshes Ecosystems, overlapping vector areas
and Ecosystems, giving marshes Priority. |
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